How do you model systems that evolve faster than the ontology can stabilize them?

Hi, I’m new here and trying to understand how Ontology behaves in highly dynamic environments.

From what I see, Ontology relies on representing the world through relatively stable objects, properties, and actions.

But in practice, many real-world systems evolve faster than they can be fully modeled — especially when structure itself is still forming.

How do you approach cases where the underlying structure is not yet stable enough to be reliably captured in the ontology?

Do you treat this as a modeling limitation, or are there patterns/workarounds for handling this kind of “pre-structured” state?

I like this as gospel :slight_smile: https://community.palantir.com/t/ontology-and-pipeline-design-principles/5481

Be pragmatic. - If it works and delivers value then it’s good, even if it’s not perfect. If it is perfect but doesn’t deliver value, then it’s bad.